May 13, 2008, 05:57 PM // 17:57
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#2
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Forge Runner
Join Date: Mar 2006
Profession: N/
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yesh it does exist
look on pvxwiki if u want the build
but a/d crit scythe is better imo
and so is r/p
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May 13, 2008, 05:58 PM // 17:58
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#3
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Forge Runner
Join Date: Dec 2007
Profession: E/
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used to use something like that
was with [way of the master][way of the assassin][vicious attack][barbed spear] (cover condition) [swift javelin][spear of lightning][blazing spear]
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May 13, 2008, 06:34 PM // 18:34
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#4
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Ascalonian Squire
Join Date: May 2008
Location: Belgium
Guild: None
Profession: A/
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A/R would deal more damage ^^
Way of the Assassin + Way of the Master + Volley = Critical Barrager Reloaded :P
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May 13, 2008, 08:00 PM // 20:00
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#5
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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as much as I like the idea of the spear chucker sin, in my experience trying it, it just isn't as effective as most other weapons. idk, the spear never really seemed to have the stopping power of other weapons, it seems that 1 less max damage than a bow makes a big difference when you start stacking +dmg% mods.
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May 13, 2008, 10:01 PM // 22:01
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#6
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Me in some other thread
Sure... Little defense and healing on mine because that's what I gots monks for. [[Assassin's remedy] could be used over the RemSig, I just like teh yellow.
[build prof=A/P name="CritSpear" box spear=12 crit=12+1+1 desc="Weapon 1: Vamp spear{br}Weapon 2: Non-vamp spear"][swift javelin][wild throw][vicious attack][dark apostasy][remedy signet][way of the master][critical eye][resurrection signet][/build]
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DA spearchucker.
Strong DPS, decent spike, and constant enchant removal. It's good.
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May 13, 2008, 10:03 PM // 22:03
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#7
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Stormlord Alex
DA spearchucker.
Strong DPS, decent spike, and constant enchant removal. It's good.
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I'm lazy. [skill]assassin's remedy[/skill]>[skill]remedy signet[/skill] for me
EDIT: and therefore [skill]wearying spear[/skill]>[skill]swift javelin[/skill]
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May 13, 2008, 10:08 PM // 22:08
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#8
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Bobby2
EDIT: and therefore [skill]wearying spear[/skill]>[skill]swift javelin[/skill]
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not really, Swift Javelin's huge plus is the unblockable part - it lets you strip annoying enchants like Aegis or SoD
gotta remember that DA spearchuckers are more than straight damage, often rending a nasty block prot will let your team do more damage overall by letting the warriors on your team then eat that target alive.
In context, [swift javelin] > [wearying spear]... really.
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May 13, 2008, 10:36 PM // 22:36
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#9
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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From where I'm standing you get that through [skill]wild throw[/skill] already. Of course one should consider the large adren req (which would, granted, be exceedingly hard to build up if the Monk decides to Aegis right at the start). But I mostly AB (hence not overly worry about Aegis ); the ridiculous damage of Wearying tends to make more of an impression.
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May 13, 2008, 10:56 PM // 22:56
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#10
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Bobby2
From where I'm standing you get that through [skill]wild throw[/skill] already.... But I mostly AB
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It really comes to the fore when your enemies are wielding spammier blocks like the ever-popular [[guardian]; or when you're cycling targets to strip a lot of block prots (essentially, the spearer's only strength over shattering assault - he can switch targets and strip enchants quicker). The extra 17 damage isn't worth it in the situations where I'd look at a spearsin.
For AB and stuff, I can't see why I'd run spears anyway - a dagger guy with [[shattering assault] is, basically, better - more mobile, faster, more damaging, and with an open secondary still.
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May 13, 2008, 11:04 PM // 23:04
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#11
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Stormlord Alex
It really comes to the fore when your enemies are wielding spammier blocks like the ever-popular [[guardian]; or when you're cycling targets to strip a lot of block prots (essentially, the spearer's only strength over shattering assault - he can switch targets and strip enchants quicker). The extra 17 damage isn't worth it in the situations where I'd look at a spearsin.
For AB and stuff, I can't see why I'd run spears anyway - a dagger guy with [[shattering assault] is, basically, better - more mobile, faster, more damaging, and with an open secondary still.
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1. Range.
2. AB is 4tehlulz (duh).
3. with you on Guardian (changing to Swift, going to RA lol)
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May 14, 2008, 02:22 PM // 14:22
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#12
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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ARGHH, I HET NON-DAGGER SINS, DIEEE!!!!
*on-topic*
Yeah, I can see it working, I like the huge spear dps, and if rangers can use it, sins can too I am sure.
how about this:
[build prof=A/P crit=12+1+1 spear=12][barbed spear][spear of [email protected]][stunning strike][finish him!][way of the master][assassin's remedy][critical agility][critical eye][/build]
may work goodly.
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May 14, 2008, 02:42 PM // 14:42
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#13
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Guest
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Unless you're running Dark Apostasy there isn't really much reason to run an Assassin with a spear over a Paragon as there's not really anything the Assassin can do that the Paragon can't do better. The extra damage from Critical hits is easily made up by extra points into Spear Mastery and the Paragon has the ability to raise the majority of Paragon skills up higher through the use of runes.
For an Assassin the damage it will do with Daggers (especially spamming MS/DB) is much more favourable than the DPS of a Spear and for adrenal shouts or chants it will build up adrenaline much quicker with Daggers too.
Last edited by Unreal Havoc; May 14, 2008 at 02:44 PM // 14:44..
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May 14, 2008, 02:45 PM // 14:45
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#14
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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In PvE paragon is usually imbagon... and it wins vs. assassin.
but still if we are talking about an assassin with spear it can be done, it works, but there is no reason for that, its like W/P....
Rangers use spears for higher dps that they cant put out with bows.
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May 14, 2008, 02:51 PM // 14:51
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#15
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Guest
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Quote:
Originally Posted by Super Igor
In PvE paragon is usually imbagon... and it wins vs. assassin.
but still if we are talking about an assassin with spear it can be done, it works, but there is no reason for that, its like W/P....
Rangers use spears for higher dps that they cant put out with bows.
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In PvE having both an Imbagon and a MS/DB Save Yourselves Sin in the same party (that know what they're doing) is god mode.
Back to the topic though, I agree with Igor, it can be done, it can work, but there's just no real reason you should do it over a Paragon Primary unless using the Dark Apostasy build to remove enchatments which works better with a Shortbow and Disrupting Accuracy anyway.
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May 14, 2008, 02:54 PM // 14:54
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#16
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Even if you would use dark apostacy it would be highly inferior to just taking a shattersin, DA is good in PvP on assassin with with scythes that do spiking, but not-so-good in general pve.
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May 14, 2008, 03:16 PM // 15:16
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#17
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Guest
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Quote:
Originally Posted by Super Igor
Even if you would use dark apostacy it would be highly inferior to just taking a shattersin, DA is good in PvP on assassin with with scythes that do spiking, but not-so-good in general pve.
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I actually disagree because Shattering Assault Assassins aren't exactly known for their spiking ability. I'd rather have the extra armour and health and be able to remove the enchantments at range. Wild Throw and Vicious Throw can supply stance removal and Deep Wound easily enough.
I think in the case of the build in question it really depends on what team setup the build is in though.
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May 14, 2008, 04:48 PM // 16:48
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#18
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Shattersins are not meant to spike, they are pressure and damage over time if you want. In PvE oit is better then spiking.
In PvP DA Scythesins are better then DA Spearsins as of higher damage.
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May 14, 2008, 05:20 PM // 17:20
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#19
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Guest
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Quote:
Originally Posted by Super Igor
Shattersins are not meant to spike, they are pressure and damage over time if you want. In PvE oit is better then spiking.
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With the right skills you can also pressure with a spear.
Quote:
In PvP DA Scythesins are better then DA Spearsins as of higher damage.
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Can't argue that but it does force you into melee range and leave you with less health and armour.
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May 14, 2008, 06:08 PM // 18:08
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#20
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Why are people taking Way of the Master instead of some good elite?
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